Video Game Designer. Electronic Musician. Occasional DJ.

Call of Duty: Black Ops 4 - Multiplayer

Worked on the Multiplayer team on Black Ops 4 prior to release. I worked on systems designs and UX frameworks for various features in the MP game mode. Player progression, clans, ranked modes, path-to-pro, best play, pick 10, and lots of others. My general area of focus was social systems and competitive metagame systems.

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Call of Duty  Black Ops 4 Screenshot 2019.09.25 - 10.12.07.47.png
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